Sunday, 22 December 2013
Location Permissions
Friday, 20 December 2013
Rough Cut Music Video
This is the Rough Cut of our Music Video. We all contributed to the creation of the Music Video, and edited individually. Sophie did the first 1 Minute of the editing, Deborah did the second Minute, and David the the remaining 55 Seconds. This clearly shows our skill in editing and how well we can edit.
Wednesday, 11 December 2013
Digi-Pack Rough
Initial Ideas
Originally, I wanted to use the lone pawn piece as the CD face, but it wasn't until I had fully constructed it, that I realized it would be better as a front cover. Below are examples of I constructed it on Photoshop.
Final Cover (Draft)
In the end, I chose to use the original images meant for the inside, for the outside part of the Digi-Pack. I felt it looked much more professional if it was done this way, as it invoked a sense of mystery and some sort of suspense in the Image, and it can act as a Visual "story"of what may occur in the video. Moreover, the cover was chosen due to an idea i had. Since there was already a Sub-Culture of teens that are interested in the Twilight franchise, the cover may attract them especially, and boost both the Niche and the sales of the artist, if it were put on a CD stores shelf.
Friday, 29 November 2013
Call Sheet
The Task:
In order to prepare and plan our filming days, I was tasked with creating our call sheet. This document will be used by our actors and ourselves in order to let all people know what days they are needed, Important details that need to be known, Numbers of actors and producers are on hand and available, along with solutions should the person in question not be available through a particular means. This sheet will ensure that we will not be delayed in anyway possible, as it informs all those that are taking part whether they will be needed on set days and goes hand in hand with our Production Schedule (please click the Link) which goes into further detail about these arrangements.
In conclusion, this task will aid us when we begin filming, and provide means and ways for us all to contact one another should any difficulties arise and quickly begin shooting once they have been resolved. Moreover, this task shows how well we have planned our production, and worked out the necessary means needed in order to carry out the task of filming our Music Video.
Production Schedule
This is our production schedule detailing our plans in shooting from 2nd to 5th December, along with estimates of how long everything should take in terms of filming. This enables us to be more prepared and planned when we shoot our music video.
Location Report (Reece's)
Tunnel
The tunnel has a dark sinister look whilst having sufficient lighting, few members of the public walk through so it is quite a suitable filming location. It also conveys the poor lower class look we are looking to show in the video through the protagonist (teenage boy). Its quite spacious whilst still remaining a normal sized tunnel and has an alleyway type of design. This enables us to not be limited with the types of shots we can do. The tunnel would also protect camera equipment in-case of rain. Depth of field can be used very effectively in this location, due to the narrow long appearance the tunnel has.
This is quite a film friendly estate in which also allows a large amount of light due to it being spacial and not too busy. Although next to a road, as we have no dialogue in our video this is not a problem. The estate also conveys the lower class look we are going for to represent where characters live in the video. The area is quite well lit in the night, and during the day we can use our own lights as well when lighting the set. We do not need to dress the set our physically put anything anywhere on the estate and this is helpful in not causing problems with residents of the estate.
Back-up Tunnel
This tunnel is very similar to the first one but is more brighter and in our music video it would be in-congruent to what we are visually going for with cinematography. We could still control the music videos lighting through our own lights but this would more difficult in comparison to our first choice tunnel. Like the first tunnel its visually good whilst still looking poor and dark. The tunnel would also protect camera equipment in-case of rain. Depth of field can be used very effectively in this location, due to the narrow long appearance the tunnel has. This area is also spacious in not limiting the types of shots we can do.
Back-up Estate
Although this estate is visually better in showing a lower class location, it has much more residents that will inevitably effect our filming. It is well lit, but certain shots like a straight mid shot on the estate is quite difficult due to its size, even with a tripod. This location is also very spacious, so even though it has more residents who will be walking around often, we could film certain parts in different parts of the estate.
The reece's done help in deciding which locations are suitable for certain scenes. This will help in locations representing the mood desired throughout the video. Also these locations can help in communicating messages to the audience in relation to characters, that might not necessarily get conveyed within the videos narrative.
Thursday, 28 November 2013
DIGI PACK FONT EXPERIMENT.
To prepare for the creation of our digi packs I decided to experiment with font types that we will later use. I also created s log of every font used in this order to refer back to when the group decides on a final choice. The font will have to represent our over all image and theme and draw in the audiences attention.
Digi-Pack Draft
The Task:
The Digi-Pack is an essential part of our project, in order to promote our band we would need to have a suitable set of images that defines, represents and suit's our band and target audience. It will also need to both promote and suit our Music Video in order to keep the theme relatively simple and not divert away from the Image we have set. Furthermore, to show understanding, the use of camera work, editing and directing, this task enabled me to experiment and follow some of the previous ideas I had (Please follow the Link) when planning the pack.
In conclusion, this task acts as an example of my ability of editing skills, shows how effective I am at drafting a Digi-pack. This task shows my interpretation on how I want our Digi-Pack to look, and what kind of techniques we can use when creating the atmosphere and mood of the image.
Digi Pack Sketch/Draft. Sophie.
BACK COVER: Chess is a major component in our video, representing childhood, games but also intelligence. By choosing to use a lone pawn, we stick to the ideology of isolation and the colour scheme of black, white and red with shadows. The songs titles will be over-layed onto the chess piece so the white will contrast with the black text.
CD: The design on the CD itself will be simple with the checkered pattern, continue our house style.
The name of the band will be featured on the CD.
INSIDE: For the last image I choose a simple image of the boy walking alone. The same colour scheme will be used with defined shadows.
This is my interpretation and ideas for the digi pack. By creating rough edits/ideas I have a clear mind set of what I want to create for final digi pack and what to pitch to the rest of my group when we being creating the final product.
LOCATIONS.
The home owner gave us their consent to shoot and photograph the location, so that we may begin our filming.
We used one of our producers (Sophie's) house as location to film. the reasoning behind this was because her home had a strong working class look on the inside, due to it being quite small, and we would be able to dress this set in order to give a more rough, rather raged look, to suit the characters so that when it comes down to us filming scenes of violence in the home, it will match and create a suitable atmosphere.
Since Swanscombe has the stereotypical working class look, we felt that we could use it to our advantage once we began filming, since our main characters lived in such an environment we wanted to be able to use outside shots effectively also.
This task was completed by Deborah Akinkuolie and Sophie Butcher. Sophie collected the pictures of the locations, and I explained them.
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